Justintg123
2014-02-03 18:56 UTC–5
Who is Greg farshtey?
A_RNN
2014-02-03 20:25 UTC–5

ScribeGT6817 wrote:

fighterlord wrote:

Who do you think would have the ability to stop Velika?

BTW, aren't Velika's powers no more than that of a regular Po-Matoran (along with his engineering talent)?


Velika is a Great Being hiding in the form of a Matoran -- essentially, a scientist-king. So there is no telling what kind of weaponry/devices he has access to, given the inventive genius of the GBs. He knows every detail of the creation of the beings of the MU, which also means he knows how to destroy them. I think you would need an alliance of good and bad, plus the help of at least one GB, to stop him.


Would Marendar be able to stop him at all, or even slow him down? I don't think he was 'in the loop' when Marendar was created.

zorkthemighty
2014-02-04 20:17 UTC–5

Mr. Farshtey, I am a huge fan of your work, particularly the Bionicle series.

 

There's one thing that I've been wondering about lately, though. Each of the original six types of Matoran had a principle that they lived by, derived from different combinations of the Three Virtues. My question is this: what principles do the other eight types of Matoran (or nine, counting Av-Matoran) live by? Also, can there be any more principles, since all combinations of the Three Virtues are sort of taken?

 

I may, in fact, have an answer to this question, but I want to know what you think of it. I determined that if each group of Matoran derived their principle from a combination of four of the Three Virtues, with some repeating, there would be exactly enough of these combinations for each of the fifteen Matoran groups to have one, without any being used twice, and in such a way that the existing principles would not be changed.

 

To make my idea more clear, I will give you an example, with the Ga-Matoran principle of Purity. Purity, as you know, is derived from Unity only. The four-virtue combination for Purity would thus be unity, unity, unity, and unity. It comes down to the same percentage of unity per principle for the Ga-Matoran, but the four-part format would make it easier to figure out and sort the principes of the as-of-yet unprincipled Matoran types, such as whichever principle would have Unity, Unity, Duty, and Destiny.

 

Please tell me what you think of my idea. If you have a better one, I'd love to hear that as well, and, of course, whatever new principles you come up with.

 

Regards,

ZorkTheMighty

 

 

P.S.: Thought I should mention, I think that the principle for the Av-Matoran should be derived from one part Unity, one part Duty, and two parts Destiny, due to the proportions of the dots in the center of the Bionicle symbol, since the largest one represents Destiny.

diglett809
2014-02-04 21:54 UTC–5
Greg, have you seen The LEGO MovieThinking? If not, will you see itThinking?
ScribeGT6817
2014-02-05 13:35 UTC–5

Tomasko579 wrote:

 

1.What would happen if Toa Ignika's mask was knocked off ? Would he disappear ?

2.Is it possible that Golden Armor is stronger than protosteel armor ?

3. How big is the Red star compared to GSR ? I would think it has to be at least as big as Metru Nui to house so much inhabitants...

PS: Have you decided on the answer to my previous question yet ? Happy


1) I don't think that could happen. I think the mask and body were probably one

2) Not that I am aware of.

3) Well, it also served as a rocket pack on his back when he was traveling, so it had to be at least big enough to provide enough thrust for that

4) I don't remember your previous question

LUbiggestfan
2014-02-05 14:20 UTC–5

What Inspired you to create Ninjago and BIONICLE in the first place?

AmyExus
2014-02-05 14:56 UTC–5
You did Ninjago too! No wonder I love it so much!
ScribeGT6817
2014-02-05 17:50 UTC–5

Shougun70 wrote:
Also, who replaced Jaller as the Captain of the Guard? And who was in the Ga-Koro Defense Force? And what was the name of the female Agori Sahmad loved?

Sahmad's Agori was never named in story.

I don't know that we ever decided who replaced Jaller. As for your other q's, they seem to relate to events from the online games, and I had nothing to do with those so I can't answer, sorry.

ScribeGT6817
2014-02-05 17:51 UTC–5

A_RNN wrote:

ScribeGT6817 wrote:

fighterlord wrote:

Who do you think would have the ability to stop Velika?

BTW, aren't Velika's powers no more than that of a regular Po-Matoran (along with his engineering talent)?


Velika is a Great Being hiding in the form of a Matoran -- essentially, a scientist-king. So there is no telling what kind of weaponry/devices he has access to, given the inventive genius of the GBs. He knows every detail of the creation of the beings of the MU, which also means he knows how to destroy them. I think you would need an alliance of good and bad, plus the help of at least one GB, to stop him.


Would Marendar be able to stop him at all, or even slow him down? I don't think he was 'in the loop' when Marendar was created.


I can't see Marendar caring to stop him. Marendar is focused on his own goals, and right now, Velika would not be in the way of those.

ScribeGT6817
2014-02-05 17:53 UTC–5

zorkthemighty wrote:

Mr. Farshtey, I am a huge fan of your work, particularly the Bionicle series.

 

There's one thing that I've been wondering about lately, though. Each of the original six types of Matoran had a principle that they lived by, derived from different combinations of the Three Virtues. My question is this: what principles do the other eight types of Matoran (or nine, counting Av-Matoran) live by? Also, can there be any more principles, since all combinations of the Three Virtues are sort of taken?

 

I may, in fact, have an answer to this question, but I want to know what you think of it. I determined that if each group of Matoran derived their principle from a combination of four of the Three Virtues, with some repeating, there would be exactly enough of these combinations for each of the fifteen Matoran groups to have one, without any being used twice, and in such a way that the existing principles would not be changed.

 

To make my idea more clear, I will give you an example, with the Ga-Matoran principle of Purity. Purity, as you know, is derived from Unity only. The four-virtue combination for Purity would thus be unity, unity, unity, and unity. It comes down to the same percentage of unity per principle for the Ga-Matoran, but the four-part format would make it easier to figure out and sort the principes of the as-of-yet unprincipled Matoran types, such as whichever principle would have Unity, Unity, Duty, and Destiny.

 

Please tell me what you think of my idea. If you have a better one, I'd love to hear that as well, and, of course, whatever new principles you come up with.

 

Regards,

ZorkTheMighty

 

 

 


I am afraid I am not clear on your question. I am familiar with UDD, of course, but not the notion that certain tribes were only following certain combinations. That is a new one to me.

ScribeGT6817
2014-02-05 17:54 UTC–5

diglett809 wrote:
Greg, have you seen The LEGO MovieThinking? If not, will you see itThinking?

They are having a preview for the company tomorrow night, but I can't go as I have my daughter that night. So I will need to see it at the theater.

ScribeGT6817
2014-02-05 17:54 UTC–5

LUbiggestfan wrote:

What Inspired you to create Ninjago and BIONICLE in the first place?


I didn't create either one. I was on the story team for BIONICLE and wrote the comics and the novels. For Ninjago, my only involvement has been writing the graphic novels.

zorkthemighty
2014-02-05 21:06 UTC–5

ScribeGT6817 wrote:
I am afraid I am not clear on your question. I am familiar with UDD, of course, but not the notion that certain tribes were only following certain combinations. That is a new one to me.

 

I don't think that they followed only certain combinations, but each tribe focused more on certain aspects of the Virtues. These principles supposedly granted them certain skills when playing Kolhii, such as strength or speed.

An example: the Ko-Matoran principle was peace, gained by focusing primarily on Destiny, and it granted willpower to Ko-Matoran Kolhii players.

 

 

 

Each principle also had a natural "enemy," such as Fear or Poison. The six evil counterparts to the principles were also the powers of the six Rahkshi that Teridax sent out after the Mask of Light.

 

 

 

If it would help you to further understand the principles, you could visit the Bionicle wiki's page about the three virtues. (I tried to put a link here, but I, too, am new to the LEGO website's forums, and I don't think it wants me to.) If you scroll down almost to the bottom of the page, there is a section explaining the principles, and a list of all principles and corresponding information.

 

I hope this makes my question clearer, that question being, what might the principles of the other nine tribes have been? Please write back again, I am honored to be in your presence.

 

Again, huge fan of your work

 

alienduck
2014-02-05 21:08 UTC–5

Mr. Farshtey;

 

I would like to inquire on the MU. Did the Great Beings put any form of camera system in the GSR? If so, would it be feasible for a being with skills under that of the GB's to hack into this system?

diglett809
2014-02-05 21:30 UTC–5

ScribeGT6817 wrote:

diglett809 wrote:
Greg, have you seen The LEGO MovieThinking? If not, will you see itThinking?

They are having a preview for the company tomorrow night, but I can't go as I have my daughter that night. So I will need to see it at the theater.


Yeah, family firstHappy! I hope to see it tomorrow night at 10, but it's a school night so I most likely won't be able toSad. If not I will see it Friday or over the weekend.