Nexo81
2016-01-19 00:30 UTC–5

Hello mr. Farshty!!!

Its me again, remember me?

sorry, I hope I'm not bugging you too much or anything...

anyway, first of all

1. How are you?Happy

okay,

2. How is working for what is probably one of the most popular (toy?) companies in the world?!

3. If you had to pick one thing that was more important to you than you job, and it couldn't be food, what would it be?

4. I'm kinda into writing books and stories, and lately I've been working on a concept of one! As an author, do you have any advice? 

AND FINALLY:

5. Looking back, is there anything you regret? Anything you feel you missed out on? Anything your proud of? Also, what's your fav. Bionicle character and why?

mrcqm
2016-01-19 14:33 UTC–5

ScribeGT6817 wrote:

mrcqm wrote:

Recently, I have come up with a question to ask that I don't know the answer to. Surprised

 

 

What exactly caused Wairuha and Akamai, the 2 Toa kaita of 2001, to split apart upon enterring Teridax's lair on Mata Nui?


Since that was 15 years ago, I don't really recall what the story reason was supposed to be. The practical reason was that we wanted to promote the six individual Toa more than we did the combination models.


So once again, set design beats logic Joking I see how it is. I've come up with 2 more questions somehow! Surprised

 

1. Now, I realise that 2001-2003 had already existed by '04, but what logical reason is there for the Toa metru to have left for Mata Nui in the first place? Teridax was frozen in a Toa seal, and there was no way to predict the visorak infestation. The only true explanation would be that LEGO didn't really think things through until they made the 2 prequel set waves.

 

2. So in '06, the Toa inika are transformed by the red star's energies. We've been told that when a Matoran becomes a Toa, they are transformed according to what they think a Toa should look like. Now, if all the Inika's original preconceptions of what a Toa should look like come from the Toa nuva, what logical reason is there for the Toa Inika to look so drastically different to the Mata designs? I mean, obviously set design always prevails over logic and reason, but what lore reason is there for the Inika looking so drastically different from the Mata (or even the metru)?

ScribeGT6817
2016-01-20 10:47 UTC–5

mrcqm wrote:

ScribeGT6817 wrote:

 

 

 

1. Now, I realise that 2001-2003 had already existed by '04, but what logical reason is there for the Toa metru to have left for Mata Nui in the first place? Teridax was frozen in a Toa seal, and there was no way to predict the visorak infestation. The only true explanation would be that LEGO didn't really think things through until they made the 2 prequel set waves.

 

2. So in '06, the Toa inika are transformed by the red star's energies. We've been told that when a Matoran becomes a Toa, they are transformed according to what they think a Toa should look like. Now, if all the Inika's original preconceptions of what a Toa should look like come from the Toa nuva, what logical reason is there for the Toa Inika to look so drastically different to the Mata designs? I mean, obviously set design always prevails over logic and reason, but what lore reason is there for the Inika looking so drastically different from the Mata (or even the metru)?


1) No, but it was obvious that if the Makuta were in open rebellion and Mata Nui was down, Metru Nui was not a safe place to be. The island of Mata Nui was basically "high ground" -- it was defensible, it was not territory Makuta would be familiar with (at least not initially), AND the Toa Metru did not expect to be there that long. They thought the Toa Mata would be arriving any day.

2) Because the transformation was affected by the means of transformation. Normal Toa are not created by lightning bolts.

 

As far as "set design trumps logic" goes, the simpler statement is that story follows set design. Sets were made first, story crafted after, and story only existed to promote set sales.

mrcqm
2016-01-20 14:08 UTC–5

ScribeGT6817 wrote:

mrcqm wrote:

ScribeGT6817 wrote:

 

 

 

1. Now, I realise that 2001-2003 had already existed by '04, but what logical reason is there for the Toa metru to have left for Mata Nui in the first place? Teridax was frozen in a Toa seal, and there was no way to predict the visorak infestation. The only true explanation would be that LEGO didn't really think things through until they made the 2 prequel set waves.

 

2. So in '06, the Toa inika are transformed by the red star's energies. We've been told that when a Matoran becomes a Toa, they are transformed according to what they think a Toa should look like. Now, if all the Inika's original preconceptions of what a Toa should look like come from the Toa nuva, what logical reason is there for the Toa Inika to look so drastically different to the Mata designs? I mean, obviously set design always prevails over logic and reason, but what lore reason is there for the Inika looking so drastically different from the Mata (or even the metru)?


1) No, but it was obvious that if the Makuta were in open rebellion and Mata Nui was down, Metru Nui was not a safe place to be. The island of Mata Nui was basically "high ground" -- it was defensible, it was not territory Makuta would be familiar with (at least not initially), AND the Toa Metru did not expect to be there that long. They thought the Toa Mata would be arriving any day.

2) Because the transformation was affected by the means of transformation. Normal Toa are not created by lightning bolts.

 

As far as "set design trumps logic" goes, the simpler statement is that story follows set design. Sets were made first, story crafted after, and story only existed to promote set sales.


1. I see. It all makes sense now! Surprised

 

2. That's what I thought. Thank you for confirming my theory!

777stairs
2016-01-20 21:24 UTC–5

ScribeGT6817 wrote:

mrcqm wrote:

ScribeGT6817 wrote:

 


 

As far as "set design trumps logic" goes, the simpler statement is that story follows set design. Sets were made first, story crafted after, and story only existed to promote set sales.


My childhood is ruined.

mrcqm
2016-01-21 15:06 UTC–5

I've come up with another question somehow Joking

 

It's a multi-part question, and it has to do with the Ignika.

 

The mask of life seems to have very polarizing morality. It was the device that saved Mata Nui's life, yet, it also took the life of a benevolant soul, and on top of this, ruined the minds of many, including one of its own creators (granted, those people kinda had it coming for touching it, but I wouldn't say they really deserved it).

 

If the mask is sentient, I ask this: 1. If it were to detect on its own that Mata Nui was dying, why not outright create a body for itself and dive into Karda Nui to open the codrex on its own? Surely it was capable of eradicating any opposition. Or was it truly just uninspired to do anything before it made Matoro sacrifice himself?

If so what a lazy bum of a mask Joking

 

2. If it wanted to do what was described in 1 would being stuck to Vezon's head of affected its ability to go save Mata Nui on its own?

 

3. Does the mask require somebody willingly put it on before the Ignika can sacrifice anybody? i.e. If it knew that it wouldn't reach Karda Nui in time to save the Great Spirit (robot), why not take the life of someone worthless? Like any of the Barraki, or Piraka, etc. instead of Matoro?

 

Obviously if the Ignika were to do any of these alternatives, we wouldn't have the storylines of 06-08. But still, it's a line of thought that's worth debunking.

mrcqm
2016-01-21 15:16 UTC–5

777stairs wrote:

ScribeGT6817 wrote:

mrcqm wrote:

ScribeGT6817 wrote:

 


 

As far as "set design trumps logic" goes, the simpler statement is that story follows set design. Sets were made first, story crafted after, and story only existed to promote set sales.


My childhood is ruined.


Look at it this way: all Greg (and any other writers that were teamed up with him) had to do was write a children's story to promote the Bionicle toys. Instead of doing something simple (like some other toy stories we're witnessing) he (and any others who deserve credit) created an amazing story that not only served to make you buy the sets, but was so amazing that teenagers (and possibly even young adults) are still talking about it to this day. Were it not for the brilliance of the G1 Bionicle team, your childhood would be very different.

Andrew31kbrick…
2016-01-21 22:25 UTC–5

Hey Greg, I'm making some an upcoming Bionicle fanfic and I need some advice.

 

1. What makes a good villain/nemesis?

2. Who are examples, in your opinion, of well-written villains and why?

3. Who are your favorite villians in the Bionicle universe?

BrickyLegoGuy
2016-01-22 02:23 UTC–5

Hi Mr Farshtey,

I want to ask you several question today:

1.What do you think about the Bionicle 2015 story?

2. What is your favorite Bionicle set?

BrickyLegoGuy
2016-01-22 02:30 UTC–5

Dear Mr Farshtey,

which Av-Matoran do you like best?

swampdiver657
2016-01-22 06:29 UTC–5

Hey.

 

  1. Would it be feasible to assume that Piruk's Shredder Claws were made from protosteel? What about the other weapons of the Voya Nui Matoran?
  2. Did Karzahni make the weapons he gave the Voya Nui Matoran? This seems to imply he does have creative skill, just not in repairing Matoran.
  3. When it's said Artakha and Karzahni "fought" for the Mask of Creation. Was that a literal battle or did they have a contest? You'd think they'd have a contest in creation to earn such a mask.
  4. I read that Karzahni periodically rebuilds himself. Does skill at rebuilding himself simply not translate to repairing the Matoran? Or did he slowly develop the skill and simply not use it on the Matoran in his insanity?
  5. Could Artakha repair Matoran? Was he aware of what was happening on Karzahni? If yes to both, shouldn't he have offered some help? If yes only to the latter, shouldn't he have intervened?
ScribeGT6817
2016-01-22 14:11 UTC–5

em7878 wrote:

Ok so I know you're really busy, so I won't take much of your time, but I do have a couple of questions... first off.

I love to write... and I know you're an accomplished writer,

I mainly post on the ninjago stories forum, but I did just submit a story for LEGO NEXO KNIGHTS (The newest theme) So I was wondering, do you have any good tips for writing?

And I'm actually thinking of majoring in writing, though college for me is... 6 years away... (I'm 12) But I was also wondering, when did you first start writing? I love to write (As I've already said) But my writing is awful! So if you could help me out! I would be forever in your debt! Thanks! Happy


I probably started writing around 4th grade, here and there, but really didn't start writing for other people to read until high school. The best tips I can give are read a lot, particularly writers who are better than you are, and write a lot. The ability to write is a muscle just like any other one, and if you don't use it, it atrophies.

I had, I think, two advantages growing up -- I had a Dad who was willing to buy me comic books on the way home from work (from which I learned a lot about story structure and dialogue) ... and, because my nearest siblings were a few years older than me, I was mainly playing on my own, making up stories with my action figures. And I grew up to make up stories about action figures and minifigures.

ScribeGT6817
2016-01-22 14:15 UTC–5

voporak1 wrote:

Hello Mr Greg  

 

1. There is a limit of the dreams that the Golden Skinned Being can materialize? Such as bringing back the dead to life, change the reality or erase beings of reality? 

 

2. What looks like the face of a Matoran/Toa without their masks? have they a humanoid face with a mouth and a nose? 

 

3. Who is strongest in your opinion between the mask of life and the Great Spirit Robot? Because In my opinion the Ignika is a bit more powerful than the GSR or has equal power because the Ignika would absorb the vital energy of all living beings of MU if necessary and as the MU is almost as large as the diameter of the earth the scope of the power of mask of life could be on a planetary scale like the GSR. Thanks you very much!


1) We have not seen what his upper limit is, but ... that said, no, I do not think he could bring the dead back to life. He could, however, make you think he had ... he could make you see, hear and interact with someone who looked like the dead person but -- and this is a big but -- it wouldn't be that person. It would be your mental image of who that person was. As you know, how we see someone is often not who they truly are.

2) I believe that if you take the mask off a model, that is what their face is supposed to look like.

 

3) I think it's apples and oranges. One is a mask, one is giant robot, so it is hard to compare them. They are two different things. 

ScribeGT6817
2016-01-22 14:16 UTC–5

STARROCKS923 wrote:

Five of the Piraka were tossed into the Energized Protodermis pool along with others and became the Golden Skinned Being. Are they more or less "smashed" as their individual selves, or can they be split from the GSB?

 

Also, right before the GSB was created, Antidermis entered the Protodermis pool. Which Makuta was it?


That wasn't antidermis, that was Zaktan.

As far as whether the GSB could be split back into component parts, I don't know. I hadn't planned what his fate was going to be. It was probably going to depend on whether fans wanted the Piraka back or not.

ScribeGT6817
2016-01-22 14:18 UTC–5

RocketRacer7235 wrote:

A question just popped into my head.

     The Golden-skinned being grants wishes dreams, right? So what happens if two dreams oppose eachother? E.G. 'I want the Makuta to all die permanently right now' vs 'I want the Makuta to live on forever'?


Would probably depend on the will of the dreamers. You can one person who dreams of being rich, and really, really wants it ... and someone who dreams of being famous, but only wants it ... so one dream will be much stronger than the other.